This month's release includes the much discussed Pathfinder Unchained package, as well as Heroes of the Wild and the monthly AP content. Experiment with options like Variant multiclassing, or create a nature themed hero for your next adventure!
New Releases!
Enhancements & Changes
Bug Fixes
New Releases!
- Content from Pathfinder Unchained is now available in a new package! Most optional rules are turned off by default, so you'll need to turn on the ones you want from the Configure Hero form. Please note: Overclocked Spells, Innate Item Bonuses, Scaling Items, Dynamic Magic Item Creation, and Simple Monster Creation are not yet supported, and will be added later as a free update to this package.
- Content from Heroes of the Wild is now available as the first book in the new Pathfinder Player Companion #19.
- All users now have access to player content from Pathfinder #92, "The Hill Giant's Pledge". To see this content, check the "Giantslayer" setting under "Pathfinder Adventure Paths" on the Configure Hero form.
Enhancements & Changes
- Moving your mouse over a saving throw on the basics summary will now show a breakdown of what went into those calculations.
- Added a new Mythic Path tab to the editor (thanks, ShadowChemosh!).
Bug Fixes
- Half-Elves and other characters who must choose more than one favored class were not automatically setting a second or third favored class if they had added enough different classes to a character.
- The natural attacks granted by a polymorph effect were not getting most of the damage modifiers that apply to a character, like an amulet of mighty fists, or spells like Divine Power.
- When using a polymorph effect to take the form of a quadruped/many legs/snaky body race, the new form was not being reflected in the hero's reach, encumberance limits, and trip CMD.
- The Blessing of the Faithful cleric ability was increasing it's range too quickly.
- The Battle Cry feat was incorrectly requiring Wisdom 13, rather than Charisma 13.
- The Blasting Charge feat was checking for 2nd level Bloodrager spells in a way which would not always work.
- The Wand Key Ring was not able to select the full range of spells, and lacked a situational.
- The Calling ability of Order of the Star cavaliers could throw an error when added to a character with less than 4 paladin levels and was not adding to the effective level of Lay on Hands.
- Many of the Animal Shaman druid archetypes had an incorrect ability with misleading text that implied they broke the normal rules for polymorph effects. The ability has been removed or reworded.
- Several references to the Mastodon race were misspelled as "Mastadon".
- The Blood Golem from Bestiary 4 was not available for purchase.
- The Boneshatter, Fleshcurdle and Shadow Ribbons spells were duplicated as a 2nd level Sor/Wiz spells.
- The White Haired Witch archetype's Constrict ability was not fulfilling the pre-req of the Final Embrace feat.
- The Animal Ally feat was throwing errors and behaving incorrectly for characters with more than 23 character levels.
- The Harrow Strike Advanced Rogue talent was incorrectly marked as a normal rogue talent.
- The Puppet Master familiar ability was missing its DC.
- The Bloody-Knuckled Rowdy was getting the unarmed strike damage of a full monk, rather than a monk of 2 levels lower.
- The combination of spending a Ki point for an extra attack and gaining an extra attack from Haste or similar sources would result in an attack routine typo which also caused the iPad apps dice roller to roll an incorrect number and bonus for flurry attacks.
- The Lesser Tiger Totem Barbarian Rage Power was incorrectly requiring Barbarian level 6th to take, as though it were the mid level Totem power.
- The Dragon Disciple was not stacking correctly with some aspects of the Draconic Bloodline.
- The Evasive Deed, when added through an archetyped Paladin or ranger, was requiring too high a level.
- The Many Forms Revelation was not calculating its uses per day.
- The ring of adept maneuvers wasn't reducing the attack penalty from Flurry of Blows.
- Feline Grace was raising an error if the new combat maneuvers from the Advanced Player's Guide weren't enabled.
- The Subtle Blade deed was raising an error if the new combat maneuvers from the Advanced Player's Guide weren't enabled.
- The Improved Flight feat could not be taken more than once.
- The fauchard was missing the reach property.