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‘Cyberpunk 2077’ Shows Off Its Upcoming, Incredible Ray Tracing Overdrive Mode

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We have come a long way from the early days of Cyberpunk 2077 full of glitched out NPCs and horrific framerates, specifically on last-gen consoles.

While if you’ve had a high-end PC, Cyberpunk performed halfway decently at launch, and has gotten a lot of upgrades and fixes since then, we are about to enter uncharted territory with a new upgrade arriving on April 11.

NVIDIA has just shown of a demo of Cyberpunk 2077’s upcoming Ray Tracing: Overdrive Mode running on a 40 Series with DLSS 3.

Here’s the description for what this tech actually does, and then you can see it in the video below:

“This demo showcases path tracing, also known as full ray tracing, an advanced, GPU-intensive form of ray tracing that accurately simulates light throughout the entire scene. Previous techniques separately addressed ray-tracing shadows, reflections and global illumination for a small number of light sources. Full ray tracing models all properties of light from an unlimited number of emissive sources, delivering physically correct shadows, reflections and global illumination on all objects.

So, you can see the difference between RTX being on and off with this system in the environments shown. Then the second part of the video shows how framerates can be boosted by as much as 4-5x with DLSS 3 as well.

While I have been running Cyberpunk 2077 on Psycho with ray tracing on my 3080, this is certainly an entirely new level, though only a portion of high-end PCs will be able to full max this out. All of this is coming ahead of the Cyberpunk 2077 Phantom Liberty expansion, but that doesn’t launch any time soon, as the first new information we’ll hear about that content will be in June. Every is expecting probably an August/September launch as a result of that. I suppose further upgrades could be possible before then.

It really is kind of wild to see Cyberpunk 2077 go from totally roasted at launch for some of its visuals to almost being the new benchmark for graphics, as this is the third or fourth visual upgrade I’ve seen for it since launch, and a great demo for the NVIDIA tech here. If you can run it, it launches a week from now on April 11.

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Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.