SELECT WINNERS YEAR

London International Awards

2022 Winners and Finalists

Bronze
Integration
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Entrant: Publicis Italy, Milan
Brand: Heineken Silver
Title: "The Virtual Heineken Silver"
Corporate Name of Client: Heineken
Client Service Director: Matteo Della Venezia
Media Company: Dentsu RedStar , Global
PR Company: Edelman, Global
Agency: Publicis Italy, Milan
Le Pub Ams GM: Eleni Charakleia
Worldwide Chief Creative Officer: Bruno Bertelli
Chief Creative Officers: Cristiana Boccassini/Mihnea Gheorghiu
Executive Creative Director: Andrey Tyukavkin
Creative Directors: Eoin Sherry/Jonay Sosa/Alessandro Candito/Matteo Grandese
Associate Creative Directors: Daniela De Seta,/Alessandro Agnellini
Copywriters: Andrey Yarinich/David Casares/Mario Rasero
Senior Art Director: Maria Carrillo
Art Directors: Valentino Borghesi/Patrick Rossa/Victor Lopez
Innovation & Experience Director: Francois Rousseau
Head of Creative Technology: Mauro Mazzei
Senior Project Manager: Vittorio Cafiero
Agency Head of Production: Mariella Maiorano
Chief Strategy & Innovation Officer: Charles Laporte Aust
Agency Producers: Sabrina Sanfratello/Matilde Bonanni
Agency Project Manager: Christopher Handsley
Global Chief Strategy Officer: Bela Ziemann
Chief Creation Officer: Francesca Zazzera
Agency Strategic Planners: Melike Akyar/Alex Moore
Agency Strategy Directors: Monica Radulescu/Daniel Vargas Gomez
Head of Strategy: Niccolò Rigo
Agency Account Executive: Federica Mileti
Agency Group Account Director: Madalina Marica
Agency Account Directors: Gonzalo Gutierrez/Matilde Dettin/Alessandra Granata
Agency Account Team: Tinatin Prangishvili
Global Ethnography Manager: Mina Baginova
Global Data Strategist: Ilko Petkov
Global Client Service Director: Paola Natellis
Data Detective: Donnchadh O'Sullivan
Production Companies: Isobar, Global/Framestore London, London/SferaProduction Agency, Global/Amplify Productions , Global
Influencer Agency Company: Billion Dollar Boy , Global
Sound Studio Company: Grand Central Recording Studio , Amsterdam
Music Production Company: MassiveMusic , Amsterdam

Description:
To demonstrate that the virtual world isn’t always better than the real one, we ironically jumped on the metaverse trend by launching the first virtual beer that you are not able to hold or drink or taste. The virtual beer was promoted as if it was a new beer that consumers could try for themselves.

Only problem, once they interacted with the new virtual Silver in the metaverse, they had the realisation that they weren't able to taste it. Hence, we induced them the need and expectation to try the new beer for real. Starting with a PR launch in a virtual brewery in Decentraland, the virtual beer was available on an AR app, oculus, and as a snapchat filter. The new virtual beer was launched as if it was a real product with a social and influencer campaign and with a DOOH campaign all across Europe.