Happy Holidays from your friends at IMPACT! In celebration of the holiday season we will be sending 12 days of tips and tools. We hope you find something helpful.
Day 10 - VR for Health Sciences Education
Yesterday we highlighted e-learning using 360° photos and video. Stepping up from that is VR (Virtual Reality).
Medical and health sciences programs are increasingly exploring the advantages of VR for education. For example, in collaboration with Boston University Digital Learning & Innovation, the Immersive Health Group developed a customized VR simulation training experience. IHG’s designers and developers worked closely with leaders from Boston University’s School of Medicine, School of Social Work, and Physician Assistant Program to build a role-play simulation that enhances caregivers’ understanding of social determinants of health and promotes interdisciplinary problem solving.
If you have never tried out a VR headset, you can do so on the first floor of Gelman Library at the new CREATE digital studio. The studio has Valve Index headsets and a dedicated VR space. You can also consult an expert about VR project ideas and funding. Beyond VR, the CREATE studio has space where students, faculty, and staff can build high-quality interactive experiences, use a 3D printer, and create data visualizations.
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