Happy Spring from the Wolflair! If you've been out of the loop during the winter doldrums, there's a lot to catch up on this month! We've launched a new website, the Realm Work's Content Market is out, Kickstarter material has been delivered, and of course there's a variety of new releases to pick up.
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Hero Lab Online Public Print Beta
We've upgraded the printing options in Hero Lab Online! Along with a more tailored character sheet, printing now generates a Zip file containing PDFs of all pertinent character info as well as any animal companions, drones, or other minions associated with the character. PDFs can then be used for viewing on tablets, phones, or printing content for gameplay.
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Biohackers, vanguards, and witchwarpers!
You can now craft characters to your heart's content with the Starfinder Character Operations Manual playtest material in Hero Lab Online. Don’t forget to refresh your browser to ensure the latest update is installed!
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Pathfinder Player Companion: Wilderness Origins
Go Back to Your Roots!
Harness the unstoppable force and life-giving power of the natural world! Pathfinder Player Companion: Wilderness Origins provides new options for those who peacefully coexist with their environments. Learn the magical secrets of the wilderness, tame fierce allies, and channel the awesome destructive power of nature and the elements, from the deadly rush of a flash flood to the inferno of a forest fire!
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War for the Crown AP Complete
Gods Save the Queen As the heroes return to Taldor, they discover that strange seeds have finally borne fruit—conspiracy has laid their patron low. They must now face the cunning secret society, the Immaculate Circle, and put an end to its immortal machinations, finding new enemies along their path.
All the encounters for War for the Crown are now available in the Encounter Library!
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Tyrant's Grasp Player's Guide Prep for the Tyrants Grasp! Free to all, the Tyrant's Gasp Player's guide provides everything needed to create backgrounds tied to the Pathfinder Adventure Path's themes. Including new campaign-specific traits to give brave heroes the edge they'll need to take on the many dangerous threats faced in the Tyrant's Grasp Adventure Path.
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Shadowrun: Kill Code (Advanced Matrix Rules)
The Matrix is unknowable because it is infinite. There is always one more corner behind which things can hide, one more hole where secrets can be buried. Your job isn’t to know everything about the Matrix—it’s to know more than the people you are hunting—or who are hunting you.
Kill Code will help give Sixth World hackers the edge they need to stay alive and get ahead. From a guide to Matrix basics and operations to more ways to build ace deckers to dozens of new options for technomancers, this data package can help everyone who tries to make their living on the Matrix, providing something to give them an edge when riding the Matrix’s datastreams. They’ll also learn about who their opposition might be—and how they might be attacked. The Matrix is full of kill codes waiting to be executed. Just as with the Sixth World’s many firearms, your job is to make sure they’re pointed in the right direction when they go off.
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Street Lethal (Advanced Combat Rules)When you’re a pro, when you know what you’re doing, you’re precise. You know what your opponents might do, and you know ten different ways to respond. The options give you strength. They give you power. They make you dangerous enough that the smart ones on the street will know at a glance that they shouldn’t test you. The dumb ones will suffer.
Street Lethal contains the data, tools, and options players need to maximize their characters’ combat skills. With briefings on the security techniques of major corporations, information on major mercenary groups and their operations, and a whole truckload of firearms options, this book has all runners need to make sure they’re the ones left standing at the end of a fight.
Street Lethal is for use with Shadowrun, Fifth Edition, though much of the information on corporate security and other opponents could also be used in Shadowrun: Anarchy.
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Realm Works Content MarketAs many of you may already know, the long-awaited Realm Work's Content Market has arrived. With nearly 50 titles at launch, including items such as Tome of Beasts, Rise of the Runelords, and all six Pathfinder Bestiary's, there's something for everyone and more on the way. Be sure to check out our store and link your Paizo account to receive discounts for already owned PDFs!
Just wading in to importing content or not quite sure how to make the most of official offerings? Be sure to brush up on everything you can do with our Designer Diary's articles!Not sure where to start? Log into your Realm Works account and download one of our free offerings such as We Be Goblins or the D&D 5th Edition SRD.
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Kickstarter Content DeliveryIf you backed our Kickstarter, now's the time to log in and check your backer updates! We've issued everyone their remaining content including Razor Coast, and the promised extras and replacements.
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Did you know?
You can reach our License Management and store directly from the Hero Lab Classic product!
Just select Licese from the top menu and choose Manage License or Purchase Data Pacakge to be on your way.
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Pathfinder Player Companion: Martial Arts Handbook
Combat is a way of life on Golarion—warriors across the world are constantly in search of the next fight, powerful technique, or weapon in order to improve their skills. Pathfinder Player Companion: Martial Arts Handbook offers new archetypes, feats, and equipment for adventurers of all kinds who rely on their physical prowess in combat, whether they turn themselves into living weapons with their punches and kicks or unleash their mastery with nunchaku and swords.
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Shadowrun Dark Terrors
You heard the scream. It’s important to remember that. Sometimes, when it’s late, and you hear something that sounds like a scream echoing through dark alleys, you try to convince yourself that it was something else. An animal. An illusion. Anything but what it sounded like.
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Pathfinder Player Companion: Plane-Hopper’s Handbook Pathfinder Player Companion: Plane-Hopper’s Handbook offers new tools for explorers brave enough to venture into the unknown—whether to abandoned cities created by dead gods, worlds where the ground is made of forsaken souls, or even stranger realms. Add planar allies, magic, or heritage to your adventures and infuse them with the power of the planes!
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Starfinder: Alien Archive 2
Outer space is full of alien species both benign and malevolent. Starfinder Alien Archive 2 presents a host of new creatures designed for use with the Starfinder Roleplaying Game! From the laser-breathing tashtaris and starship-eating stellar protozoans to dust mantas and undead bone troopers, the creatures in this codex will challenge adventurers no matter where in the galaxy they may travel. What’s more, player rules for a variety of species let players not just fight aliens but be them!
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Pathfinder Campaign Setting: Heroes From the Fringe
Delve into the many non-human societies found outside of the Inner Sea region! From elves to dwarves, Pathfinder Player Companion: Heroes from the Fringe offers new options to expand upon non-human characters who come from lesser-known civilizations and backgrounds. Find the right archetype, feats, alternate racial traits, and equipment to reflect your character's heritage, whether she's a graceful elven samurai from Jinin or one of the festive halflings of Sega
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Starfinder: Alien Archive for Hero Lab Online
Strange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to space goblins and security robots, the creatures in this codex will challenge adventurers no matter what strange worlds they’re exploring. What’s more, player rules for a host of creatures let players not just fight aliens, but be them!
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