London International Awards
2022 Winners and Finalists
Bronze
Music & Sound
Sound Design
Entrant: | Yessian Music, New York |
Brand: | Google Play |
Title: | "Diablo" |
Corporate Name of Client: | Google Play/Blizzard Entertainment |
Agency: | Omelet |
Group Creative Director: | Josh Smutko |
Creative Director: | Raul Montes |
Agency Head of Production: | Zeynep Taslica |
Executive Agency Producers: | John Riddle/Dieter Lebbe |
Agency Managing Director: | Andrew Krensky |
Agency Account Brand Managers: | Luke Lamson/Irene Chan |
Production Company: | Impossible Objects |
Executive Producers: | Joe Sill/Jerad Anderson |
Live Action Line Producer: | Eric Ro |
Post-Producer: | Sarah James |
Live Action Production Design: | Tye Whippie |
Virtual Production Supervisor & Cinematographer : | Luc Delamare |
Editor: | Brian Reiss |
Color Company: | Ethos Studios |
Colorist: | Kaitlyn Battistelli |
Lead Sound Designer/Logo “Tool Kit” : | Jeff Dittenber |
Unreal Engine Technical Director : | Jonathan Yomayuza |
Unreal Engine Operator: | Kevin Stewart |
Environment Artist: | Daichi Sakane |
Character Rigging Artist: | Chris Lesage |
Character Texture Artists: | Abraham Leal/Michele Ahn |
Sound Design Company: | Yessian Music, New York |
CCO/Partner: | Brian Yessian |
Head of Production : | Michael Yessian |
Yessian Creative Director: | Andy Grush |
Head of Sound: | Jeff Dittenber |
Sound Designers: | Jeff Dittenber/Ben Lantz/Farin Hoover |
Music Production Company: | Yessian Music, New York |
Music Executive Producers: | David Gold/Katie Overcash |
Music Supervisor: | Lars Makie |
Music Composer: | Marc Jacobs |
Music Performed By: | The Friends Band |
Song Title: | Burning Me Up |
Character Animators: | Joan Borguño/Alex Alvarez,/yler Mele/Maxi Keller/Lennie Graves |
Producer (Fellow): | Emma Nylander |
Creative Director (Fellow): | Vincent Wauters |
Producer (Foreign Xchange): | Gosia Herman |
Description:
This project was full of sound design, original music, and licensed music. Sound design was added throughout the entirety of the piece, as the characters come alive from the phone screen.
This was layered in with original music on the first half and licensed music on the back half. We also created the sound design for the "logo tool-kit" that is seen at the end of the spot.